Type of run: M run - pine road Godzilla loop run
Time:51:13
Avg. Pace: 7:09
Mileage: ~7.19 miles
Summary: I felt good going up the hills. I was breathing erratically. Greg helped me focus. I forgot how beneficial it was to run with Greg. My back was tight going down Godzilla. But then Greg and i shuffled down the other hills to keep the impact damage down.
Result: I felt good. Was dehydrated a little bit. Probably not eating enough. Hazbrouke SUCKS! The weather was humid and misty. The legs felt fine. Morale is up!! It was a fun duo run with Greg.
Notes: two important things things today
1. warm up slower, gradually speed up it is very beneficial toward the end of the run.
2. And there is really no benefit with running down kills like Godzilla fast you are better off getting the fast turnover on the slight declines so yo can control it. 3. OK three things, if your heart rate won't come down you are dehydrated and if your heart rate won't go up you are not eating right/ enough food.
Course Description: Did the nice big loop up past duck pond through the fields and through the steep hatchback, then veered to the right and stayed to the left up another hatch back. Went all the way past the big rock. Through the intersection where the snow line was at the beginning of the spring training. stayed to the left when coming through intersections.(mind is a little cloudy at this point. Then down Godzilla. Around through the field then down the steep hills on the side. Greg and I shuffled down. Greg and I cruised it in from there through the duck pond campgrounds. around the wire gate cut through the woods and got back on the path that lead us back to the cars.
5/16/07
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Cross Country Unified Navigational Tracking System
The following are official approved New Paltz Cross Country guidelines for verbal orienteering when on adventures. The Cross Country Unified Navigational Tracking System, or C.U.N.T.S. was developed and refined on the 15th and 16th of the month of May, 2007.
While adventuring, when others in your group have left from view ahead of you and you wish to verbally interact with said individuals, so as to orienteer yourself in their general direction, simply give a single elongated C.U.N.T. call. This will alert your fellow adventuring group members that you wish to discover their location. Fellow group members respond with a single, or short C.U.N.T. This short C.U.N.T. is your cue as to the location of your fellow adventurers. Once you have determined the direction in which you should travel in order to relocate your fellow group members, respond simply with a double C.U.N.T. Written out it will look as such, C.U.N.T. C.U.N.T. Now, you may ask, what if it takes more than one C.U.N.T. for me to orienteer myself in the direction of my comrades? The solution is simple, once you hear your group member's short C.U.N.T. in response to your initial elongated C.U.N.T. continue short C.U.N.T.ing with your comrade to more specifically determine the direction of said individual. Always remember to end the C.U.N.T. exchange with a double C.U.N.T. This way your comrade understands that you are on your way towards their location and there is no longer a need to C.U.N.T. unless you require further orientation.
Now you may ask again, what would I do if a situation arose where I ended up well ahead of my fellow adventurers and I am concerned about their location? Well my friend, C.U.N.T.S. will work for this situation too! Simply use the guidelines outlined above. Always begin with an elongated C.U.N.T., followed by short C.U.N.T.s between comrades until orientation has been established. Do not forget to end the interaction with a double C.U.N.T.
Another commonly encountered situation may arise, which may also be handled through C.U.N.T.S. Let us say there is an extremely adventurous member of your group, always doing erratic things, climbing rocks out of view, taking bizarre routes, etc. and you wish to inform this individual that you want them to return to the main group. Simply give this person a double C.U.N.T. call. This alerts said individual that you and your group members wish them to return to your group, the individual would respond with a double C.U.N.T. acknowledging that they will immediately return to your location. Sometimes this individual will be, for instance climbing a large rock, which could be extremely exciting. If the individual wishes to continue climbing the rock until satisfaction is reached, they will first respond with the standard double C.U.N.T., showing they have heard and understood your request, they then proceed to verbally tell you that they wish to continue climbing until completion and will return after this is accomplished. You then respond with a basic double C.U.N.T. call to affirm you have heard and understood the individuals request. You then hold your position until their return. It is very important to hold your position and remain in a constant vigilant state should the individual need to orienteer themself towards you using any of the above C.U.N.T.S. guidelines.
A few other important ins and outs to remember about C.U.N.T.S. It is vital that you pause to allow a moment or two of silence between C.U.N.T.ing calls. If individuals are C.U.N.T.ing simultaneously neither can hear the message that the other is trying to send them, defeating the purpose C.U.N.T.S completely. Warning: Do get get caught C.U.N.T.ing simultaneously or attempting to interfere with other's C.U.N.T.ing, penalties will accessed on a case by case basis. When adventuring in a group it is best to assign a person to C.U.N.T. before hand should a situation arise where C.U.N.T.ing is necessary. Again you are urged to not abuse or misuse C.U.N.T.S. Excessive C.U.N.T.ing should only be used for the sake of personal enjoyment and when your fellow adventurers know it is for this purpose. C.U.N.T.S. has been created for your benefit, so as you may adventure better and more efficiently, and with a greater deal of entertainment.
This message has been brought to you by the Official New Paltz Cross Country Board of Executive Adventurers.
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